AI Insights · Timothy · April 2022
Top 5 Golf Games Performance in Malta for Q1 2022
An overview of the performance of the top 5 golf games on a unified platform in Malta during Q1 2022, based on data from Sensor Tower.
Throughout the first quarter of 2022, the top 5 golf games on a unified platform in Malta exhibited varied performance trends in terms of weekly downloads and revenue. Here’s a closer look at each game’s performance:
Golf Clash - Golfing Simulator from Electronic Arts showed a relatively consistent weekly revenue trend, peaking at $149 in mid-February. Weekly downloads remained low, with a peak of 31 in early January and a general decline thereafter.
Fairway Solitaire - Card Game by Big Fish Games, Inc experienced slight fluctuations in weekly revenue, reaching a high of $83 at the end of December 2021 and a low of $47 in late February. Weekly downloads were minimal, with only a few instances of 1 or 2 downloads.
Golf Rival - Multiplayer Game from Zynga Inc. saw a significant peak in weekly revenue at $142 at the end of December 2021, followed by a steady decline and minor fluctuations, ending at $49 in late March. Weekly downloads started at 49 at the end of December, with a notable increase to 51 in mid-March.
Golf Battle by Miniclip.com had a peak weekly revenue of $88 in early January, with a gradual decline to $45 by the end of March. Weekly downloads were highest at 95 in mid-February, showing an overall fluctuating trend throughout the quarter.
Finally, WGT Golf from WGT reported a peak weekly revenue of $70 in early February, with minor fluctuations and ending at $57 in late March. Weekly downloads started at 13 in early January, with a general trend of low single digits throughout the quarter.
This data comes from Sensor Tower, and you can find more detailed insights on their platform.